Post by Lich on Apr 30, 2016 10:23:37 GMT
In game Character image:
Players name: Celina Hechler
Players age: 14
Relationship status: Single
Nationality: German
Ethnicity: Caucasian
Likes: Sweets, Nature, Naps
Dislikes: Rudeness, Power-Abusers, Interruptions
Character name: Lich
Faceclaim: Ryuuguu Rena / Higurashi no naku koro ni
[Appearance]
Method 1 Appearance:
Celina is an orange-haired girl with bright blue eyes that seem vibrant and happy despite her often rather gloomy demeanor, with a body that is somewhat average if not a tad short in height and slender in build to match. Her skin is fair and lacks any sort of detrimental features or markings that one can see or discern even if she were to be without her typical clothing. The way in which she holds herself is usually in a somewhat slouched manner, wielding her weapon lazily in one hand often as she moves about, appearing to be if not somewhat strange when doing this - however, she at times will simply walk about normally when with others due to not wanting to seem completely out of place when around such people. It is of note that her hair is often worn in a neat, shoulder-length fashion with the sides and back of her hair extending somewhat further while the front is typically worn short as to not get in-front of her eyes, however when slouching as she typically does it is often the case that the hair will fall over her eyes and hide them from view of those who are approaching her.
Method 2:
Eye Color: Blue eyes
Hair Color: Orange
Skin Tone: Fair
Physique: Slender
Height: 5'0''
Dominant Features: N/A
Scars/Markings: N/A
[Attribute Points]
Strength: 4
Agility: 3
Dexterity: 1
Endurance: 2
[Talents (Choose 3, at least one must be a weapon skill)
Axe Mastery
Burst Mastery
Fishing
[Sword Art (Cleave)]
Effect: Deals large damage to a single target in a downwards motion. Damage can be given an increase if attack is charged 1 round prior to usage. No action can be done during this charging option. (1 Hit, 150% - Can also be held in charging for 1 round maximum for +25% to original damage roll)
Trigger: To activate this Sword Art, the user lifts their blade overhead with both hands and allows the ability to charge (for either a brief moment or a longer time depending on the amount of damage they wish to do) before then striking downwards simply towards a single enemy target. This is done usually with the user's feet firmly planted on the ground and legs spread apart slightly while performing the trigger. The longer the user charges this Sword Art, the heavier their blade would feel in their hands, the attack usually being accompanied by saying something along the lines of 'Just die!' or something equally wishing death upon the target in one way or another. The user's arms are typically locked above their head while performing this trigger, only seeming to move once the blade is finally brought down upon the target and if one was able to be close enough, they may notice that this Sword Art causes the user's heart to beat faster than normal either due to adrenaline or some other unknown reason.
Description: This ability begins with the user performing the Trigger described above, while doing so the blade begins to glow with a deep red light being emitted from the blade along with the sound of a whirlwind that accompanies the attack until the user slashes their blade downwards at the target after charging the attack, cutting through the wind and silencing the sound that had briefly accompanied it. It is also of note that in order for the target or the user to gauge how powerful the attack will be, the blade's glow will increase the longer the Sword Art is charged (1 round to start) and - as mentioned previously - to the user it will begin to feel heavier and heavier the longer they attempt to charge it. The user's body may also begin to shudder from both the weight of the blade and the intensity of the attack if charged long enough. This attack, while capable of brutalizing a target - player or beast - also requires the user to stand still while charging, leaving them open for attack and requiring for them to remain on their feet until it is cast or else the Sword Art will revert to the non-charged option.
[Personality]
Before the announcement that the players were trapped within Sword Art Online, Celina seemed to be happy enough and had already begun talking to others and enjoying her first few hours within the game, however, upon hearing the announcement that she would be trapped within this game world indefinitely until a player or group thereof could clear the game, unable to return to her home and family until that happened while possibly risking her own life in the process - It completely changed her previous happy demeanor and instead brought her mind to the point of breaking, making her into someone that was utterly different than the Celina that she once had been. What was once a cheerful and outgoing girl became a reclusive and gloomy individual who began to blame others for her being trapped here - She began to resent those who had made this place possible and those in this world who took advantage of those like her and others who were so overwhelmed by the news of being trapped in this game that they were unable to protect themselves or resist the call of danger or even the lure of death. Celina did not only hate many others for that sole reason, but for the fact that so many others seemed to become so quickly placated with the idea of being trapped in here, not even caring for the fact that so many more wanted to return home to their families and loved ones, at least, that was what she thought.
Eventually, she had come to the conclusion that those who would not help clear this game and would rather sit here and rot deserved nothing less than to die, the same fate which she felt that they were resigning others to by remaining docile in this Death Game. Thus, she became accepting of the idea of Player Killing upon her own terms and subsequently used this as a means to exert her rage from being trapped in Sword Art Online at such a young age while at the same time beginning to slowly unravel her own mind in the process, becoming less and less clear-headed as time went on. Now, Celina only truly seems to ironically only feel truly at peace when lazing around a lake or fishing peacefully in such a place, the calmness of the water and patience required in catching fish allowing her to clear her mind and come briefly to terms with everything that had happened - But the moment she leaves the waterfront, she becomes that other part of herself once more, the one full of resentment and anger. The one with the desire to kill those she deems unworthy of escaping this place, the girl who shattered like glass on that first day and was never truly the same ever again.
[Biography]
Before arriving in Sword Art Online, Celina was the youngest member in a household consisting of her Mother, Father, and two older sisters who she all loved dearly. She was, due to her being the youngest and also of a rather well-off family, treated very kindly by her parents and showered with affections and gifts nearly all the time although, luckily for her family, she never seemed to become demanding or bratty due to this and even seemed to enjoy sharing what she was gifted with her siblings and friends alike, her entire childhood thus far pointing to her being a very successful and popular girl in the future, it seemed. It was on her fourteenth birthday, perhaps unluckily, that Sword Art Online was set to release and due to her expressed interest to her parents previously on wanting to try this new VRMMO for herself she was bought a copy by her parents who allowed her to enter the game on her own due to their trust of their youngest daughter as the elder ones seemed to hold no interest in such games, being far too busy with school and friends to care about video games like Sword Art Online.
Upon entering the game, Celina was amazed at just how real everything seemed and felt, wanting to explore each and every thing that she could during her time in the game and spending most of her first few hours simply wandering the fields and gleefully picking flowers from the roadside while sauntering along without a care in the world. However, not soon after she had entered the game that she enjoyed so thoroughly, the announcement was made that everyone had been indefinitely trapped in this world and that the only way to escape would be if players were to defeat all one hundred floors and Clear the game in order to free those still trapped and themselves. This announcement and the knowledge that she may very well never see her family or friends again along with the possibility of dying was simply too much for the young girl to handle and she spent several of the next hours crying and muttering helplessly to herself while trying to grip at any sort of rationality she could in order to stay sane - or at least close to it. Eventually, she managed to bring herself together and convinced herself that all of this was not only the Game Creators fault for trapping them there, but also the fault of those players who were not willing to do something in order to help others and clear the game - Those who instead of wanting to be free, simply wanted to loiter about or perhaps even abuse other players who were simply trying to survive. She considered such people utterly undeserving of living and, as such, decided that in order to maintain her own sort of sanity she would take the lives of those who were unworthy of living, those who were simply holding others back or wasting space in this limited virtual world.
That was, and is, her mission to this day.
Players name: Celina Hechler
Players age: 14
Relationship status: Single
Nationality: German
Ethnicity: Caucasian
Likes: Sweets, Nature, Naps
Dislikes: Rudeness, Power-Abusers, Interruptions
Character name: Lich
Faceclaim: Ryuuguu Rena / Higurashi no naku koro ni
[Appearance]
Method 1 Appearance:
Celina is an orange-haired girl with bright blue eyes that seem vibrant and happy despite her often rather gloomy demeanor, with a body that is somewhat average if not a tad short in height and slender in build to match. Her skin is fair and lacks any sort of detrimental features or markings that one can see or discern even if she were to be without her typical clothing. The way in which she holds herself is usually in a somewhat slouched manner, wielding her weapon lazily in one hand often as she moves about, appearing to be if not somewhat strange when doing this - however, she at times will simply walk about normally when with others due to not wanting to seem completely out of place when around such people. It is of note that her hair is often worn in a neat, shoulder-length fashion with the sides and back of her hair extending somewhat further while the front is typically worn short as to not get in-front of her eyes, however when slouching as she typically does it is often the case that the hair will fall over her eyes and hide them from view of those who are approaching her.
Method 2:
Eye Color: Blue eyes
Hair Color: Orange
Skin Tone: Fair
Physique: Slender
Height: 5'0''
Dominant Features: N/A
Scars/Markings: N/A
[Attribute Points]
Strength: 4
Agility: 3
Dexterity: 1
Endurance: 2
[Talents (Choose 3, at least one must be a weapon skill)
Axe Mastery
Burst Mastery
Fishing
[Sword Art (Cleave)]
Effect: Deals large damage to a single target in a downwards motion. Damage can be given an increase if attack is charged 1 round prior to usage. No action can be done during this charging option. (1 Hit, 150% - Can also be held in charging for 1 round maximum for +25% to original damage roll)
Trigger: To activate this Sword Art, the user lifts their blade overhead with both hands and allows the ability to charge (for either a brief moment or a longer time depending on the amount of damage they wish to do) before then striking downwards simply towards a single enemy target. This is done usually with the user's feet firmly planted on the ground and legs spread apart slightly while performing the trigger. The longer the user charges this Sword Art, the heavier their blade would feel in their hands, the attack usually being accompanied by saying something along the lines of 'Just die!' or something equally wishing death upon the target in one way or another. The user's arms are typically locked above their head while performing this trigger, only seeming to move once the blade is finally brought down upon the target and if one was able to be close enough, they may notice that this Sword Art causes the user's heart to beat faster than normal either due to adrenaline or some other unknown reason.
Description: This ability begins with the user performing the Trigger described above, while doing so the blade begins to glow with a deep red light being emitted from the blade along with the sound of a whirlwind that accompanies the attack until the user slashes their blade downwards at the target after charging the attack, cutting through the wind and silencing the sound that had briefly accompanied it. It is also of note that in order for the target or the user to gauge how powerful the attack will be, the blade's glow will increase the longer the Sword Art is charged (1 round to start) and - as mentioned previously - to the user it will begin to feel heavier and heavier the longer they attempt to charge it. The user's body may also begin to shudder from both the weight of the blade and the intensity of the attack if charged long enough. This attack, while capable of brutalizing a target - player or beast - also requires the user to stand still while charging, leaving them open for attack and requiring for them to remain on their feet until it is cast or else the Sword Art will revert to the non-charged option.
[Personality]
Before the announcement that the players were trapped within Sword Art Online, Celina seemed to be happy enough and had already begun talking to others and enjoying her first few hours within the game, however, upon hearing the announcement that she would be trapped within this game world indefinitely until a player or group thereof could clear the game, unable to return to her home and family until that happened while possibly risking her own life in the process - It completely changed her previous happy demeanor and instead brought her mind to the point of breaking, making her into someone that was utterly different than the Celina that she once had been. What was once a cheerful and outgoing girl became a reclusive and gloomy individual who began to blame others for her being trapped here - She began to resent those who had made this place possible and those in this world who took advantage of those like her and others who were so overwhelmed by the news of being trapped in this game that they were unable to protect themselves or resist the call of danger or even the lure of death. Celina did not only hate many others for that sole reason, but for the fact that so many others seemed to become so quickly placated with the idea of being trapped in here, not even caring for the fact that so many more wanted to return home to their families and loved ones, at least, that was what she thought.
Eventually, she had come to the conclusion that those who would not help clear this game and would rather sit here and rot deserved nothing less than to die, the same fate which she felt that they were resigning others to by remaining docile in this Death Game. Thus, she became accepting of the idea of Player Killing upon her own terms and subsequently used this as a means to exert her rage from being trapped in Sword Art Online at such a young age while at the same time beginning to slowly unravel her own mind in the process, becoming less and less clear-headed as time went on. Now, Celina only truly seems to ironically only feel truly at peace when lazing around a lake or fishing peacefully in such a place, the calmness of the water and patience required in catching fish allowing her to clear her mind and come briefly to terms with everything that had happened - But the moment she leaves the waterfront, she becomes that other part of herself once more, the one full of resentment and anger. The one with the desire to kill those she deems unworthy of escaping this place, the girl who shattered like glass on that first day and was never truly the same ever again.
[Biography]
Before arriving in Sword Art Online, Celina was the youngest member in a household consisting of her Mother, Father, and two older sisters who she all loved dearly. She was, due to her being the youngest and also of a rather well-off family, treated very kindly by her parents and showered with affections and gifts nearly all the time although, luckily for her family, she never seemed to become demanding or bratty due to this and even seemed to enjoy sharing what she was gifted with her siblings and friends alike, her entire childhood thus far pointing to her being a very successful and popular girl in the future, it seemed. It was on her fourteenth birthday, perhaps unluckily, that Sword Art Online was set to release and due to her expressed interest to her parents previously on wanting to try this new VRMMO for herself she was bought a copy by her parents who allowed her to enter the game on her own due to their trust of their youngest daughter as the elder ones seemed to hold no interest in such games, being far too busy with school and friends to care about video games like Sword Art Online.
Upon entering the game, Celina was amazed at just how real everything seemed and felt, wanting to explore each and every thing that she could during her time in the game and spending most of her first few hours simply wandering the fields and gleefully picking flowers from the roadside while sauntering along without a care in the world. However, not soon after she had entered the game that she enjoyed so thoroughly, the announcement was made that everyone had been indefinitely trapped in this world and that the only way to escape would be if players were to defeat all one hundred floors and Clear the game in order to free those still trapped and themselves. This announcement and the knowledge that she may very well never see her family or friends again along with the possibility of dying was simply too much for the young girl to handle and she spent several of the next hours crying and muttering helplessly to herself while trying to grip at any sort of rationality she could in order to stay sane - or at least close to it. Eventually, she managed to bring herself together and convinced herself that all of this was not only the Game Creators fault for trapping them there, but also the fault of those players who were not willing to do something in order to help others and clear the game - Those who instead of wanting to be free, simply wanted to loiter about or perhaps even abuse other players who were simply trying to survive. She considered such people utterly undeserving of living and, as such, decided that in order to maintain her own sort of sanity she would take the lives of those who were unworthy of living, those who were simply holding others back or wasting space in this limited virtual world.
That was, and is, her mission to this day.