Post by Silvonch on Mar 11, 2016 8:53:45 GMT
In game Character image:
Players name: Lucas Lund
Players age:
17
Relationship status: Single
Nationality: Argentina
Ethnicity: Caucasian-Latinamerican
Likes: Books, Mystery themed stories, Card games.
Dislikes: Coffee, People with no manners
Character name: Silvonch
Faceclaim: Roy, from fire emblem
Eye Color: Blue
Hair Color: Red
Skin Tone: Caucasian
Physique: Skinny
Height: 5'11''
Dominant Features: His over-sized ears
Scars/Markings: None
[Attribute Points (distribute 10 points among the stats, however everything must be at least 1 and nothing can be over 5.)]
Strength: 2
Agility: 3
Dexterity: 1
Endurance: 4
[Talents (Choose 3, at least one must be a weapon skill)
Talent 1: Shield mastery
Talent 2: Mapping
Talent 3: Channeling
Sword Art
Life-force Absorption
Effect: The next attack heals the user for twice the damage they cause. (1-Hit 100%: Heals user for 200% of attack's original damage)
Trigger: User has to kneel on one leg facing front as they hold their weapon upwards with one hand while the other rests on their side.
Description: As the user stands up they can feel an electric pulse coming from the weapon and flooding their body. An immediate rushing feeling appears on their mind. As the hit connects a small yellow energy field forms around the user and the victim for an instant.
[Personality]
Silvonch is excellent in maintaining the calm. He is generally kind of shy and is ok alone, but he certainly enjoys having company. He prefers small groups and may feel out of place in a big crowd. In a one-on-one talk he has no problem speaking his mind and he can talk for hours if the subject is of interest for him. He tries hard to be nice to everyone around him because he feels alone, but he actually finds it hard to trust people. He's got a very logical and mathematical mind which leads to him trying to find always the fastest and better way to solve problems. He recognices himself as an Agnostic, but truly he is an Atheist who would love to believe in a good god.
[Biography]
Lucas never had many friends as a child. Over the years he was able to make a solid, though bounded, group. Raised in a Catholic family he had a very religious upbringing, but as he grew up he found it more and more difficult to believe in a god. Having been a great student when it came to natural and exact ciences, he had barely finished high school when the game was launched. He was lucky as he got one of the last nerve gears available, unfortunately none of his friends were able to get it. The initial plan was to spend plenty of time in-game during vacation before starting at the university, but of course, he wasn't expecting what happened. After searching on every menu for the log out button, Silvonch had decided it was a major bug which would be solved soon, so he had just decided to grind for some time until it was fixed. He felt uneasy as the players where gathered at the town of beginnings, too many people in a too small place. Considering his great amount of bad luck he now understood it was that, and not good luck, what made him get the nerve gear. It seems right now the only exit is upwards.
Players name: Lucas Lund
Players age:
17
Relationship status: Single
Nationality: Argentina
Ethnicity: Caucasian-Latinamerican
Likes: Books, Mystery themed stories, Card games.
Dislikes: Coffee, People with no manners
Character name: Silvonch
Faceclaim: Roy, from fire emblem
Eye Color: Blue
Hair Color: Red
Skin Tone: Caucasian
Physique: Skinny
Height: 5'11''
Dominant Features: His over-sized ears
Scars/Markings: None
[Attribute Points (distribute 10 points among the stats, however everything must be at least 1 and nothing can be over 5.)]
Strength: 2
Agility: 3
Dexterity: 1
Endurance: 4
[Talents (Choose 3, at least one must be a weapon skill)
Talent 1: Shield mastery
Talent 2: Mapping
Talent 3: Channeling
Sword Art
Life-force Absorption
Effect: The next attack heals the user for twice the damage they cause. (1-Hit 100%: Heals user for 200% of attack's original damage)
Trigger: User has to kneel on one leg facing front as they hold their weapon upwards with one hand while the other rests on their side.
Description: As the user stands up they can feel an electric pulse coming from the weapon and flooding their body. An immediate rushing feeling appears on their mind. As the hit connects a small yellow energy field forms around the user and the victim for an instant.
[Personality]
Silvonch is excellent in maintaining the calm. He is generally kind of shy and is ok alone, but he certainly enjoys having company. He prefers small groups and may feel out of place in a big crowd. In a one-on-one talk he has no problem speaking his mind and he can talk for hours if the subject is of interest for him. He tries hard to be nice to everyone around him because he feels alone, but he actually finds it hard to trust people. He's got a very logical and mathematical mind which leads to him trying to find always the fastest and better way to solve problems. He recognices himself as an Agnostic, but truly he is an Atheist who would love to believe in a good god.
[Biography]
Lucas never had many friends as a child. Over the years he was able to make a solid, though bounded, group. Raised in a Catholic family he had a very religious upbringing, but as he grew up he found it more and more difficult to believe in a god. Having been a great student when it came to natural and exact ciences, he had barely finished high school when the game was launched. He was lucky as he got one of the last nerve gears available, unfortunately none of his friends were able to get it. The initial plan was to spend plenty of time in-game during vacation before starting at the university, but of course, he wasn't expecting what happened. After searching on every menu for the log out button, Silvonch had decided it was a major bug which would be solved soon, so he had just decided to grind for some time until it was fixed. He felt uneasy as the players where gathered at the town of beginnings, too many people in a too small place. Considering his great amount of bad luck he now understood it was that, and not good luck, what made him get the nerve gear. It seems right now the only exit is upwards.