Post by [GM] John on May 4, 2016 22:12:15 GMT
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[attr="class","official-title"]SWORD ART ONLINE - PATCH 1.2.1
[attr="class","official-header"]Sword Arts and Status Conditions!
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-Hello all! Welcome to the latest news cast. For a few of you this may be the first one you ever read as we've suddenly had a massive influx of players, so buckle in and enjoy the ride. [break][break]
-The first bit of news ties together with my prior comment. Recently Google has started promoting us as we have had so many inbound hits. When trying to google Sword Art RPG Roleplaying Boards most ways you type it up we come up as the 2nd or 3rd, but the ones that were the their search on is closed, and the one that always beats us strays incredibly far from the initial franchise (They use magic and stuff, eew?) Due to this we should be having a higher player base than ever before and we should hopefully continue this rate unlike when we used to do paid advertising to have a 'temporary' boost in players. So- The first floor will continue to live on with newbies forevermore. [break][break]
-Easter Event is nearing a close! We will have until the 15th of may to acquire eggs. Not sure what you want to do with them? Maybe want to try and get that last minute trade deal in? The eggs will not expire until the following week on May 29th so you will have a bit of time after turning in your last thread to decide what to do with them. All UNUSED eggs will be fed to the wolves (that's right, you get nothing!) so better spend em even if its on a gamblers whim. Any threads turned in after May 15th will NOT be rewarded eggs even if the thread was started prior. We also will not accept threads that feel unfinished or precariously rushed just to get the last drop of the event goodness so if you want more make sure to message the people your posting with to see if you can expedite the posting and activity levels or decide a time where you can 'rapid fire' back and forth!
-Achievement system is being discarded. It was a nice thought but it was kind of replaced by Titles. I'm not seeing a purpose to include this system making a rebound either as Titles are essentially achievements but they actually apply to the game still. Sorry to anyone that liked this concept [break][break]
-The biggest and best (of course saved for last) part of this update is the soon to be released update to sword arts. At the moment most of you probably see sword arts as a very 'unorganized' system. We clearly have one but its not readily available to player knowledge. Theres also the strange concept of 'we have status conditions but they are not a real documented thing?' Sometime over the next few days an update to all players sword arts will be released along side a finalized list of debuffs or 'status conditions' including things such as Poison, Paralysis, Stun, Silence. This will help players have a better grasp over what kind of effects sword arts can achieve. This will help players also understand roughly where their cooldown will end up from certain choices in their arts. There will always be room for things that are not specifically outlined in the thread though (Such as Rue and Kyo's 'counter attack' abilities.) [break][break]
-Hello all! Welcome to the latest news cast. For a few of you this may be the first one you ever read as we've suddenly had a massive influx of players, so buckle in and enjoy the ride. [break][break]
-The first bit of news ties together with my prior comment. Recently Google has started promoting us as we have had so many inbound hits. When trying to google Sword Art RPG Roleplaying Boards most ways you type it up we come up as the 2nd or 3rd, but the ones that were the their search on is closed, and the one that always beats us strays incredibly far from the initial franchise (They use magic and stuff, eew?) Due to this we should be having a higher player base than ever before and we should hopefully continue this rate unlike when we used to do paid advertising to have a 'temporary' boost in players. So- The first floor will continue to live on with newbies forevermore. [break][break]
-Easter Event is nearing a close! We will have until the 15th of may to acquire eggs. Not sure what you want to do with them? Maybe want to try and get that last minute trade deal in? The eggs will not expire until the following week on May 29th so you will have a bit of time after turning in your last thread to decide what to do with them. All UNUSED eggs will be fed to the wolves (that's right, you get nothing!) so better spend em even if its on a gamblers whim. Any threads turned in after May 15th will NOT be rewarded eggs even if the thread was started prior. We also will not accept threads that feel unfinished or precariously rushed just to get the last drop of the event goodness so if you want more make sure to message the people your posting with to see if you can expedite the posting and activity levels or decide a time where you can 'rapid fire' back and forth!
-Achievement system is being discarded. It was a nice thought but it was kind of replaced by Titles. I'm not seeing a purpose to include this system making a rebound either as Titles are essentially achievements but they actually apply to the game still. Sorry to anyone that liked this concept [break][break]
-The biggest and best (of course saved for last) part of this update is the soon to be released update to sword arts. At the moment most of you probably see sword arts as a very 'unorganized' system. We clearly have one but its not readily available to player knowledge. Theres also the strange concept of 'we have status conditions but they are not a real documented thing?' Sometime over the next few days an update to all players sword arts will be released along side a finalized list of debuffs or 'status conditions' including things such as Poison, Paralysis, Stun, Silence. This will help players have a better grasp over what kind of effects sword arts can achieve. This will help players also understand roughly where their cooldown will end up from certain choices in their arts. There will always be room for things that are not specifically outlined in the thread though (Such as Rue and Kyo's 'counter attack' abilities.) [break][break]
[attr="class","ws-tempcredits"]CRAFTED BY ALISHA OF ADOXOGRAPHY
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