Post by [GM] John on Feb 8, 2016 1:14:08 GMT
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[PTab=«BASICS»]
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CHARACTER NAME: ISLEY
LEVEL: 3
GUILD: N/A
REAL NAME: ARI EINARSON
AGE:: 28
RELATIONSHIP STATUS: MARRIED (SEPARATED)
ETHNICITY: CAUCASIAN
NATIONALITY: SWEDISHAPPEARANCE
FACE CLAIM: SASAKI KOJIRO // FATE/UNLIMITED BLADEWORKS
Appearance: Tall and lithe from years of athletics, Isley is built for quick speed and is fully aware of how his body moves and its limitations. Fit and well-muscled, his pale skin betrays his home in Sweden and his comfort in the more colder floors of Aincrad, with it often one of his most striking features given its well-cared for and soft texture. His long hair is another sign of the care he takes in his appearance, often well-brushed and tied back with a white linen bow, resting high on the back of his head like the anime and samurai movies that he enjoys outside of the game in the real world. His face is angular, with striking grey eyes, taking most of the attention directed his way, a statuesque expression gracing his features rarely broken to allow for a softened warm smile to counter his often icy looks and personality. Much to his chagrin, he is often mistaken for a girl due to his hair and features, not to mention his feminine in his grace and movements, along the detail and care that he takes in maintaining himself and his clothing. Clothing wise he tends to favor light fabrics and armors to give him the most out of his attributes, sticking with lighter colors (White, Ice-blue, Grey) he selects his clothing and armor not on statistics but in their ability to match the samurai theme that he prefers.
EYE COLOR: DARK GREY
HAIR COLOR: LIGHT BROWN
SKIN TONE: PALE
PHYSIQUE: THIN-WELL MUSCLED
HEIGHT: 6'1
DOMINATE FEATURES: LONG HAIR TIED WITH A BOW, FEMININE FEATURES.
SCARS/MARKINGS:PERSONALITY
Somewhat cold and icy when first meeting others, Isley prefers to be a solo player when it comes to leveling, favoring his own company rather that running with others due to the safety that groups provide not caring for the social need that those situations call for. When he is approached and sought-out, he will often accept group invitations just out of a sense of duty to others, a rudimentary sense of honor and chivalry that he has cobbled together over the years of watching samurai movies and anime. He often favors floors with a colder, mountainous aesthetic, enjoying the familiarity with his home of Sweden and tending to the homesickness that he cannot help but feel. In social situations, he tends not to say much, preferring a direct approach to accomplish goals so that he may complete the objectives and strike out on his own quickly. When he does speak, often it is of a serious tone, betraying his lack of emotion, age, and education quickly. When called on these poor social traits, he will often retreat into himself further, either leaving the situation entirely, or refuse to help directly, in even the most dangerous of circumstances. He is there to accomplish a goal and nothing more, the more social aspects of the game are only a distraction in his opinion. If you find yourself in his good graces it is best to move with his driven personality as best as you can, allowing your goals to align with his, in this way you will have a near unstoppable and capable ally when calling upon him. Underneath this driven, icy mask, Isley is profoundly hurting due to separation from his wife, using the game originally as a means of coping with the possible divorce with his being sealed in the game all but guaranteeing this outcome in his mind.LIKES
- Kurasawa Movies
- Anime
- Reading
- Cold weather
- Quite places
DISLIKES
- Loud noises
- Crowded places
- PvP
- Group Raids
[PTab=«CHARACTER»]
«QUICK REFERENCE»
«CHARACTER»
LEVEL: 3
EXP: 182/3000
COL: 1803
«STATS»
HEALTH: 55
ATTACK: 35 (2% CRIT)
DEFENSE: 55
«ATTRIBUTES»
STRENGTH: 5
AGILITY: 4
DEXTERITY: 1
ENDURANCE: 2
«TALENTS»
«CURVED SWORD MASTERY LV1»: 8/10
«BURST MASTERY LV1»: 7/10
«ACROBATICS MASTERY LV1»: 5/10
«DETECTION MASTERY LV1»: 0/10
[PTab=«SWORD ARTS»]
«LV 1. FIRST KATA: SUKI» (4/10) EFFECT: 4 SWINGS AT 50% DAMAGE, 1 SWING AT 100% DAMAGE., THE LAST ATTACK HAS NO DEFENSE ROLL, (COOLDOWN: 7 TURNS) TRIGGER: This attack requires a round-long time delay to gain focus prior to its deployment, after this round delay has past Isley runs a single finger down the back of his blade with an icy glaze forming on the blade as this action is completed. Finally, He will pull the blade into haso-stance (sword at a 90 degree angle in front of right shoulder). DESCRIPTION: Isley dropped to the back of the party, his features holding a calm serenity that could be only described as the attainment of some sort of spiritual bliss…The danger of the situation and the adrenaline that filled the air no longer mattered to him, his mind only stood completely in the moment, with a warm smile creeping across his features. He stood there almost idle, watching the chaos unfold around him as he lifted his blade. One could be puzzled if they caught a glimpse of his almost insane disregard for the enemy, running his finger down the curved blade with wonder...as if only he and that singular object existed in his mind for that brief moment in time. As his pale skin traced along the polished steel, a cold fog seemed to form along its edge, the air around him feeling as if it dropped in temperature without warning, bringing with it the ominous feeling of death. The swordsman beamed as he finally looked up to the quickly diminishing enemy’s life bar, the coat of frozen fog on his blade dulling the bright metals glare, now fully charged and ready as he brought the weapon in front of his shoulder. One could only envision the movies of Kurasawa, the two samurai staring each other down about to strike, as he stood calmly with his blade at the ready. His image is blurred as he leaped into action…twisting his body around each of the creature’s final attacks, his AGI taxed to the limit as he weaved himself to and fro, his loose clothing and his hakama acting to further seem as if he was dancing in his own world, alone. His blade sung with each strike, a high pitched sound reverberating loudly, as the wind ripped over the blade with each strike…each cut aimed for tendon and nerves, slowing the boss’s movement more and more with each shallow cut. Finally, he stood at the center, blade stretched out to one side as the floor boss stood frozen in place…”Suki…” The feminine looking swordsman whispered calmly, as if in a prayer to some unknown spirit, finally throwing his hip forward into a singular thrust, ripping the blade into the exposed opening… | |
UNUSED SWORD ART SLOT EFFECT: TRIGGER: DESCRIPTION: | |
UNUSED SWORD ART SLOT EFFECT: TRIGGER: DESCRIPTION: | |
UNUSED SWORD ART SLOT EFFECT: TRIGGER: DESCRIPTION: | |
UNUSED SWORD ART SLOT EFFECT: TRIGGER: DESCRIPTION: |
[PTab=«INVENTORY» (3/10)]
x3
[PTab=«EQUIP»]
[PTab=«TITLES»]
Slayer of Illfang (Aesthetic) - Player Took Part in the Defeat of Floor 1 Boss
[PTab=«GUILD»]
[PTab=«HOME/SHOP»]
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[PTab=«BIOGRAPHY»]
Player History: Ari is defined by is prior successes and quick rise both professionally and personally, however his driven almost obsessive personality, especially regarding financial success, has cost him in his home-life. A work-a-holic, he often leaved his young family in second place, taking his job and career as his priority. A finance professional by trade, his education and quick thinking personality, served as his primary means of success but his lack of emotion did him no favors with his new wife. Separated a month before the game, Isley reverted to his old habits prior to placing so much emphasis on his professional life, his love of samurai movies and of-course the video games that defined his high-school and college years. He sought out SAO as a means of coping with his new found situation, now he regrets that it may cost him the last little bit that he has left.
Character History (running): Upon sealing of the game, Isley would stick to solo-leveling, his driven personality taking over from the first minute of being trapped. He seemed unaffected emotionally as the others, sticking to success the only way he knew how. One would see a sadness in his movements if encountering him on the first floor, pushing himself to near exhaustion in the means of finding a way out quickly to save what remains of his marriage and his life outside of the game.
[PTab=«FRIENDS»]
Quantum Janeiro Empty Empty
[/PTabbedContent={width:550px;color:#FFFFFF;background-color:#FFFFFF;overflow: auto;border: #FFFFFF 0px solid;text-align: justify;font-family: times;font-size: 9pt;color: #FFFFFF}]RAZZ ♦ ADOXOGRAPHY